Four moments from interactive walkthroughs we have delivered, recorded while they were being used. Looping, no sound. Hover over each one to see it large.
Geometry
Before there are materials and sun there is a geometry, and everything else comes out of it. It is what shows how the building sits on the plot, and how each floor is laid out.
See the Novainho model turning
How it sits on the plot
One floor, units furnished
01 · Drawings
02 · Massing
03 · Materials
04 · DeliveryOne single scene for every piece. That is what keeps the light and the materials consistent across the image, the film and the walkthrough.
Image, film and walkthrough come from the same place. The light is the same in all three.
The terrain and the neighbouring buildings are the ones that are there, not an approximation.
The right sun for the orientation, the latitude and the hour worth showing.
A figure at scale in the shot, so the massing reads as a building.

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